In 2010, USV embarked on a bold new direction with the development of The Offering, the first Project X animated feature. The goal was to engage students in the entire
This piece contains edited excerpts from a chapter authored by University of Silicon Valley’s Prof. Gyula Julius Dobos in On the Line: Business Education in the Digital Age, published by Springer International
Dustin Aber teaches 3D Modeling, both in USV’s traditional sculpture studio and digitally. His students consistently rave that the value of the lessons they learn in one helps them improve
Last week, we published a review of the VR Film Jam at SIGGRAPH, published by Epic Games through their Unreal Engine news site. This week, we asked the team from USV
Jenny Willis published this report in CREATIVE ACADEMIC MAGAZINE Issue 7 From October 2016-2017. This lightly edited version of the original article provides an ideal kick-off for a new blog category
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